Choose Your Own Adventure
The Gate Map
Before you wander somewhere else, meet the Gate.
A Gate is an opening in a boundary. It can help give access, timing, connection, and return a shape. It does not mean the boundary has to disappear, and it does not require reconnection. You decide how your Gate works.
Start with any Gate question below. When another idea makes you curious, there are Trail Markers into the rest of the Sassiverse.
Explore The Gate
What do you want your Gate to do?
No first card. No correct Gate. Pick the piece you need.
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Closed for NowJenny has errands, a flood of tears, and a note for Dan. What can pass through a closed gate?Peek through the mail slot β
πKnock FirstA Christmas Eve nobody could have invented, a room full of mirrors, and Sassyβs remarkable antenna discovery.Ring the little bell β
πͺA Window, Not a DoorMaybe some connection fits while full access does not. Your opening can be exactly as large as you want it to be.Look through the window β
πThe DrawbridgeYou can decide when access is possible, when it goes back up, and whether the crocodiles are on duty.Lower the drawbridge β
πWho Has a Key?Does everyone get the same access? Does anyone? Can permission change? A Gate can have different rules for different situations.Think about access β
β°Timing Is Part of the GateOpen now, later, briefly, only when you are ready, or not at all. Timing belongs to the traveler too.Explore timing β
βοΈThe Gate Can ChangeToday's Gate does not have to be tomorrow's. Open, close, crack it, widen it, shrink it, lock it, or redesign the whole thing.Let the Gate change β
π€Meet at the GateSometimes connection does not require anyone to cross the boundary. You may be able to meet at the opening.Meet at the Gate β
π¬Borrow Some Gate LanguageβThe drawbridge is up.β βPlease knock first.β βThe Gate is closed for now.β Borrow words until you find your own.Borrow some words β
β¨I Don't Know YetYou do not have to know what access feels right before you are ready. Uncertainty can be part of the Gate.Leave it undecided β
Trail Markers
Did The Gate make you curious about something else?
These are clickable trails into other adventures. Follow whichever one makes you curious.
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How much space do I need?The Gate is not the boundary. Explore the boundary that gives you enough space to remain yourself.Visit Boundaries & Fences β
πͺI am too activated for this.You do not have to make access decisions while free-falling.Find the Parachute β
πͺOpening the GateA real story adventure in the House of Mirrors: when a message leaves something unsaid, could asking a question make room for another possibility?Read Opening the Gate β
βοΈI need somewhere softer.Find somewhere to land before deciding what the Gate should do.Find a Sunny Spot β
πͺWhat choices are still mine?When you're ready, take a Sunny Seat and look around.Take a Sunny Seat β
You can stop here. A map is an invitation, not an assignment.
β Return to The Gate